CIS 135G - Software Tools 2: Game Development |
This course builds upon the material covered in CIS 125G. Topics covered include physics simulation, user controls, graphical methods, animation issues, and script writing for game building tools. Students will work with an industry standard game development engine and will design and create several games.
4.000 Credit hours 20.000 TO 24.000 Lecture hours 40.000 TO 48.000 Other hours Syllabus Available Levels: Credit Schedule Types: Lecture plus Lec/Lab Business,Technology and Trades Division Computer Info Technology Department Course Attributes: Tuition, Career and Technical Education Restrictions: Must be enrolled in one of the following Levels: Credit Skills Development Bachelor Applied Science May not be enrolled in one of the following Colleges: College Now Prerequisites: Credit level CIS 125G Minimum Grade of P and (Credit level CS 162C+ Minimum Grade of P or Credit level CS 162N Minimum Grade of P or Credit level CS 162C Minimum Grade of P or Credit level CS 233N Minimum Grade of P or Credit level CS 233C Minimum Grade of P) |
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