ART 286 - Sculpting for Animators |
This course will introduce students to a broad range of sculpting techniques necessary to design and animate their own characters. By utilizing traditional modeling and casting techniques combined with the latest digital printing and scanning technologies, students will get hands on experience in the processes used in today’s animation and gaming industries. May be repeated up to 3 total credits.
3.000 Credit hours 10.000 TO 12.000 Lecture hours 30.000 TO 36.000 Lab hours 20.000 TO 24.000 Other hours Syllabus Available Levels: Credit Schedule Types: Lecture plus Lec/Lab plus Lab Arts & Humanities Division Visual Arts Department Course Attributes: Tuition Restrictions: Must be enrolled in one of the following Levels: Skills Development Credit May not be enrolled in one of the following Colleges: College Now |
Return to Previous | New Search |