CIS 135G - Software Tools 2: Game Development |
Prerequisite: CIS 125G and one of CS 161J (formerly CS 161), CS 161C+ (formerly CS 133G), CS 133JS, or CS 133N (formerly CS 133C#) or instructor's permission. This course builds upon the material covered in CIS 125G. Topics covered include physics simulation, user controls, graphical methods, animation issues, and script writing for game building tools. Students will work with an industry standard game development engine and will design and create several games.
4.000 Credit hours 20.000 TO 24.000 Lecture hours 30.000 TO 36.000 Lab hours 20.000 TO 24.000 Other hours Syllabus Available Levels: Credit Schedule Types: Lecture plus Lec/Lab plus Lab Computer Info Tech Division Computer Info Technology Department Course Attributes: Tuition Restrictions: Must be enrolled in one of the following Levels: Credit May not be enrolled in one of the following Colleges: College Now Prerequisites: Credit level CIS 125G Minimum Grade of P and (Credit level CS 161J Minimum Grade of P or Credit level CS 161 Minimum Grade of P or Credit level CS 161C+ Minimum Grade of P or Credit level CS 133G Minimum Grade of P or Credit level CS 133JS Minimum Grade of P or Credit level CS 133N Minimum Grade of P or Credit level CS 133C# Minimum Grade of P) |
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