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Spring 2013
Jun 09,2026
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CS 297G - Simulation & Game Development Capstone
Prerequisite: CS 235G. This is the final course in the Simulation and Game Development Program. This course ties together the topics covered in the first and second year courses of the computer simulation and game development program. It emphasizes the application of this knowledge in a project oriented environment. Students will work in teams creating a working, non-trivial simulation or game built on an industry standard engine programming in C++ and using industry standard tools.
4.000 Credit hours
20.000 TO 24.000 Lecture hours
30.000 TO 36.000 Lab hours
20.000 TO 24.000 Other hours

Syllabus Available
Levels: Credit
Schedule Types: Lecture plus Lec/Lab plus Lab

Computer Info Tech Division
Computer Info Technology Department

Course Attributes:
Tuition

Restrictions:
Must be enrolled in one of the following Levels:     
      Credit
May not be enrolled in one of the following Colleges:     
      College Now

Prerequisites:
Credit level CS 235G Minimum Grade of P

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