| CS 297G - Simulation & Game Development Capstone |
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Prerequisite: CS 235G. This is the final course in the Simulation and Game Development Program. This course ties together the topics covered in the first and second year courses of the computer simulation and game development program. It emphasizes the application of this knowledge in a project oriented environment. Students will work in teams creating a working, non-trivial simulation or game built on an industry standard engine programming in C++ and using industry standard tools.
4.000 Credit hours 20.000 TO 24.000 Lecture hours 30.000 TO 36.000 Lab hours 20.000 TO 24.000 Other hours Syllabus Available Levels: Credit Schedule Types: Lecture plus Lec/Lab plus Lab Computer Info Tech Division Computer Info Technology Department Course Attributes: Tuition Restrictions: Must be enrolled in one of the following Levels: Credit May not be enrolled in one of the following Colleges: College Now Prerequisites: Credit level CS 235G Minimum Grade of P |
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