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ENG 282 - Introduction to Comics and Graphic Novels |
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Associated Term:
Winter 2020
Learning Objectives: Upon successful completion of this course, students will be able to: 1- Identify different genres and subgenres of comics and graphic novels. Recognize conventions of the form. 2- Recognize graphic genres’ influence on popular culture by identifying analogous visual/verbal configurations to course texts. 3- Situate course texts within their cultural, political, and historical contexts. 4- Recognize and relate how how visual/verbal representation can communicate the struggle for human dignity in the face of oppression; 5- Apply concepts learned in theoretical readings, lectures, and discussions of visual storytelling to their educational experience. 6- Recognize, differentiate and relate the various forms of graphic storytelling and comics art and interpret the layers of meaning produced by visual/verbal elements; understand and relate the historical and cultural contexts that create or influence graphic and comic art forms; 7- Describe, compare, and classify at least three different forms of graphic storytelling encountered in the class and relate their aesthetic, cultural, or historical meaning. 8- Perform formal analyses of a narrative medium that combines visual and verbal elements in a unique way. 9- Analyze how the visual and verbal elements combine to produce complex meaning that is distinct from that produced in genres that use words only. Required Materials: Technical Requirements: |
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