Use this page to maintain syllabus information, learning objectives, required materials, and technical requirements for the course. |
CIS 126 - Game Design: Principles and Practices |
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Associated Term:
Winter 2020
Learning Objectives: Upon successful completion of this course the student should be able to: 1. Describe and discuss the steps of the game design process. 2. Build a game prototype based on an initial game concept. 3. Refine and improve a game concept based on user feedback 4. Compare and contrast game genres and explain the significance of genre in game design 5. Write and develop a detailed description of a game world based on an initial setting concept. Required Materials: Technical Requirements: |
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