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Fall 2014
May 02,2024
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CIS 135G - Software Tools 2: Game Development
Prerequisite: CIS 125G and one of CS 161J (formerly CS 161), CS 161C+ (formerly CS 133G), CS 133JS, or CS 133N (formerly CS 133C#) or instructor's permission. This course builds upon the material covered in CIS 125G. Topics covered include physics simulation, user controls, graphical methods, animation issues, and script writing for game building tools. Students will work with an industry standard game development engine and will design and create several games.
4.000 Credit hours
20.000 TO 24.000 Lecture hours
30.000 TO 36.000 Lab hours
20.000 TO 24.000 Other hours

Syllabus Available
Levels: Credit
Schedule Types: Lecture plus Lec/Lab plus Lab

Computer Info Tech Division
Computer Info Technology Department

Course Attributes:
Tuition


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